"Grand Theft Auto" Modders Push Back Against Take-Two Interactive
"Grand Theft Auto" Modders Push Back Against Take-Two Interactive
Attorneys for a group of programmers who tried to reverse-engineer Grand Theft Auto’s source code have responded to a lawsuit filed by game publisher Take-Two Interactive Software.According to Kotaku, the defendants “flatly” denied all allegations of wrongdoing, saying their work is protected as fair use under the Copyright Act.Kotaku notes that the lawsuit was filed earlier this year, after several “modders” released re3 and reVC, which reverse-engineered the source codes for Grand Theft Auto III and Grand Theft Auto: Vice City, respectively.Both projects intended to address and amend long-standing issues with the games; they also presented an opportunity for other programmers to port Grand Theft Auto onto new platforms, such as Nintendo Switch and PlayStation Vita.However, two weeks after re3 and reVC were released, Take-Two Interactive issued DMCA take-down notices.While the programmers first reacted by immediately removing their content, they later issued counter-claims and said the removals had been a mistake.
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Sources
GTA Modders File Counterclaim Against Take-Two LawsuitModders Fight GTA Lawsuit As ‘Definitive’ Bundle Crashes And BurnsTake-Two Sues GTA Reverse Engineering Project
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Ryan Farrick is a freelance writer and small business advertising consultant based out of mid-Michigan. Passionate about international politics and world affairs, he’s an avid traveler with a keen interest in the connections between South Asia and the United States. Ryan studied neuroscience and has spent the last several years working as an operations manager in transportation logistics.